GameControlSetTargetMode
Prototype: GemRB.GameControlSetTargetMode (Mode[, Types])
Description: Sets the targeting mode of the main game screen control (attack, cast spell, …) and type of target (ally, enemy and/or neutral; all by default). Changes the cursor.
Parameters:
- Mode * 0 TARGET_MODE_NONE * 1 TARGET_MODE_TALK * 2 TARGET_MODE_ATTACK (also for bashing) * 4 TARGET_MODE_CAST * 8 TARGET_MODE_DEFEND * 16 TARGET_MODE_PICK
- (target) Types - bitfield:
- GA_SELECT (selectable actor)
- GA_NO_DEAD
- GA_POINT - any point could be selected (area effect)
- GA_NO_HIDDEN
- GA_NO_ALLY
- GA_NO_ENEMY
- GA_NO_NEUTRAL
Return value: N/A
See also: GameControlSetScreenFlags, GameControlGetTargetMode
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